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Pan-Global Racing Syndicate
My first venture into HLSL programming, featuring running water, cell shading & film-grain effects. Wanted to call this "F1: (19)10" to play off the recent F1 '09 game but didn't want to get tied up in legal stuff.
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Temple Topper
This started as an entry for Nick Gravelyn's first XNA 7 Day chalenge (make a game with only two buttons/directions). I was pleased with my prototype and decided to develop it into a comercial game but sadly missed the chalenge deadline
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Alderman
My first attempt at what I'd call a 'traditional' game - i.e. a game with muiltiple levels ending with boss fights and a final boss at the end of the game. A family friendly single button fantasy bash-em-up with fully 3D animated characters.
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TabeBALL
My first full game. Started simple. Aimed for the easy to play, difficult to master premis. A skilled plyer can cut the ball in from anywhere in the attacking zone but a beginner can just hit it forward and keep bouncing it off the walls.
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